Saturday, November 18, 2017

Wotlk 3.3.5a Inscription Guide level 1 - 450 by molten-wow

In this guide I will be helping you to level you Inscription form 1-450 as soon as possible. If you used my old guide before for leveling herbing this should be easy cause you should have kept the herbs. If not I will show you what to do in this guide. Save all Glyphs form the start.


This shows you what herbs give you the right Pigment you will need to make the inks and what herbs they comes form.


You can use [Milling] to mill 5 herbs for 2 - 4 pigments or more depending on the realm your on.


With [Alabaster Pigment] - Use [Peacebloom],[Silverleaf],[Earthroot] to make 2-4 depending on your realm. 2-4 on Lordaeron and Frostwolf Realms, 3-6 on Deathwing and Neltharion and Sargeras and Ragnaros Realms.


With [Dusky Pigment]/[Verdant Pigment] - Use [Mageroyal],[Briarthorn],[Swiftthistle],[Bruiseweed],[Stranglekelp] to make 2-4 depending on your realm. 2-4 on Lordaeron and Frostwolf Realms, 3-6 on Deathwing and Neltharion and Sargeras and Ragnaros Realms.


With [Golden Pigment]/[Burnt Pigment] - Use [Wild Steelbloom],[Grave Moss],[Kingsblood],[Liferoot] to make 2-4 depending on your realm. 2-4 on Lordaeron and Frostwolf Realms, 3-6 on Deathwing and Neltharion and Sargeras and Ragnaros Realms.


With [Emerald Pigment]/[Indigo Pigment] - Use [Fadeleaf],[Goldthorn],[Khadgar's Whiskers],[Dragon's Teeth] to make 2-4 depending on your realm. 2-4 on Lordaeron and Frostwolf Realms, 3-6 on Deathwing and Neltharion and Sargeras and Ragnaros Realms.


With [Violet Pigment]/[Ruby Pigment] - Use [Firebloom],[Purple Lotus],[Arthas'Tears],[Sungrass],[Blindweed],[Ghost Mushroom],[Gromsblood] to make 2-4 depending on your realm. 2-4 on Lordaeron and Frostwolf Realms, 3-6 on Deathwing and Neltharion and Sargeras and Ragnaros Realms.


With [Silvery Pigment]/[Sapphire Pigment] - Use [Golden Sansam],[Dreamfoil],[Mountain Silversage],[Sorrowmoss],[Icecap] to make 2-4 depending on your realm. 2-4 on Lordaeron and Frostwolf Realms, 3-6 on Deathwing and Neltharion and Sargeras and Ragnaros Realms.


With [Nether Pigment]/[Ebon Pigment] - Use [Felweed],[Ragveil],[Terocone],[Ancient Lichen],[Nightmare Vine],[Netherbloom],[Mana Thistle],[Dreaming Glory] to make 2-4 depending on your realm. 2-4 on Lordaeron and Frostwolf Realms, 3-6 on Deathwing and Neltharion and Sargeras and Ragnaros Realms.


With [Azure Pigment]/[Icy Pigment] - Use [Icethorn],[Lichbloom],[Fire Leaf],[Fire Seed],[Tiger Lily],[Adder's Tongue],[Deadnettle],[Goldclover],[Talandra's Rose] to make 2-4 depending on your realm. 2-4 on Lordaeron and Frostwolf Realms, 3-6 on Deathwing and Neltharion and Sargeras and Ragnaros Realms.


First you will want to go visit any major city of Azeroth. Once there you can go ask any guard, and learn the (Inscription) skill.

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From 1-75:

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1-19:

[Ivory Ink] - 18x on Lordaeron Realm, 14x on Frostwolf Realm, 10x on Deathwing/Neltharion Realms, 4x on Sargeras/Ragnaros Realms. 18 to 4 [Alabaster Pigment].
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19-35:

[Scroll of Stamina] - 16x on Lordaeron Realm, 12x on Frostwolf Realm, 7x Deathwing/Neltharion Realms, 4x Sargeras/Ragnaros Realms-16 to 4 [Ivory Ink], 16 to 4 [Light Parchment].
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35-53:

[Moonglow Ink] - 22x on Lordaeron Realm, 16x Frtostwolf Realm, 12x Deathwing/Neltharion Realms, 5x Sargeras/Ragnaros-44 to 10 [Alabaster Pigment].
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53-75:

[Enchanting Vellum] - 22x on Lordaeron Realm, 17x Frostwolf Realm, 10x Deathwing/Neltharion Realms, 8x Sargeras/Ragnaros Realms-22 to 8 [Moonglow Ink] and [Light Parchment].
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From 75-125:

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Go back to any major city to learn (Inscription Journeyman) if you haven't done so already..
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75-80:

[Midnight Ink] - 21x on any realm so you know you have enough to do what you need to. 42 [Dusky Pigment]
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80-101:

Make any Glyph that is (Orange) to you. Glyphs turns yellow after 10 points here, then learn new recipes and choose another Glyph. Each orange Glyph will give you 3 skill-up points.
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Any [Glyph of....] - 7x Lordaeron Realm, 5x Frostwolf Realm, 3x Deathwing/Neltharion 2x Sargeras/Ragnaros Realms-21 to 8 [Midnight Ink], 7 to 2 [Light Parchment].

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101-105:

[Lion's Ink] - 40x on any realm so you can have enough to last you. 80 [Golden Pigment]

Make any (Orange) Glyph if you did not reach 105 by making these.
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105-126:

Make any Glyph that is (Orange) to you. Your aim should always be make glyphs while they are orange. Glyphs turns yellow after 5 points, then learn new recipes and choose another Glyph.


[Glyph of ...] 7x Lordaeron Realm, 6x Frostwolf Realm, 5x Deathwing/Neltharion Realms, 5x Sargeras/Ragnaros Realms-21 to 5 [Lion's Ink], 7 to 5 [Common Parchment].
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From 125-200:

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Go back to any major city to learn (Inscription Expert) if you haven't already.
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126-129:

It's important to stop at 129! You won't have the benefits of multiple skill-ups if you pass 129! If the recipe turns yellow at skill 145, and you make that Glyph at skill 144, you will still gain 3 points.

Turn your [Burnt Pigments] into [Dawnstar Ink]. If you didn't mill your own herbs and you don't have [Burnt Pigments], you can just make any Glyph between 126-129 that is (Orange) to you.
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129-147:

[Glyph of ...] - 6x on Lordaeron Realm, 5x on Frostwolf Realm, 4x Deathwing/Neltharion Realms, 3x Sargeras/Ragnaros Realms-18 to 5 [Lion's Ink], 6 to 1 [Common Parchment].
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147-150:

Make [Strange Tarrot] until you reach 150. It depends on how many [Dawnstar Ink] you have.
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150-155:

[Jadefire Ink] - 45x on any realm so you know you have enough for after. 90 [Emerald Pigment].
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155-176:

Make any Glyph that is (Orange) to you.

[Glyph of ...] - 7x on Lordaeron Realm, 6x on Frostwolf Realm, 4x Deathwing/Nletharion Realm, 3x Sargeras/Ragnaros Realms - 21 to 4 [Jadefire Ink], 7 to 3 [Common Parchment].
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176-197:

Make any Glyph that is (Orange) to you.

[Glyph of ...] - 7x on Lordaeron Realm, 6x on Frostwolf Realm, 4x Deathwing/Nletharion Realm, 3x Sargeras/Ragnaros Realms - 21 to 4 [Jadefire Ink], 7 to 3 [Common Parchment]
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197-200:

Make [Arcane Tarrot] until you reach 200 or make Glyphs if you don't have any [Royal Ink].
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From 200-290:

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Go back to any major city to learn Inscription Artisan. if you haven't already.
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200-205:

[Celestial Ink] - 55x on any realm so you know you have enough for the next steps. 110 [Violet Pigment].

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205-247:

Make any Glyph that is (Orange) to you.

[Glyph of ...] - 14x on Lordaeron Realm, 12x on Frostwolf Realm, 11x On Deathwing/Neltharion Realms, 10x Sargeras/Ragnaros Realms - 42 to 22 [Celestial Ink], 14 to 10 [Heavy Parchment].

Make Glyphs until they turn Yellow then learn new ones.
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247-250:

[Glyph of Cleaving] or [Glyph of Soulstone] - 3x on Lordaeron Realm, 2x on Frostwolf Realm, 1x on Deathwing/Neltharion/Sargeras/Ragnaros Realms - 9 to1 [Celestial Ink], 9 to 1 [Heavy Parchment].
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250-255:

[Shimmering Ink] - 35x on any realm so you know you have enough for the next steps. 70 [Silvery Pigment].

If you mill your own herbs, you should probably need less Inks, because you will make a few [Ink of Sky] from your rare pigments between 275 - 285.
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255-260:

[Scroll of Spirit V] - 5x on Lordaeron Realm, 4x on Frostwolf Realm, 2x Deathwing/Neltharion Realms, 1x Sargeras/Ragnaros Realms - 5 to 1 [Shimmering Ink], 10 to 5 [Heavy Parchment].
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260-290:

[Glyph of ...] - 10x on Lordaeron Realm, 8x Frostwolf Realm, 5x Deathwing/Neltharion Realms, 4x Sargeras/Ragnaros Realms - 30 to 15 [Shimmering Ink], 10 to 1 [Heavy Parchment].
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From 290-350:
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290-305:


[Ethereal Ink] - 45x on any realm so you know you have enough for the next steps. 90 [Nether Pigment].



You will have some [Ebon Pigment] if you milled your own herbs so turn all of them into [Darkflame Ink] when you reach 325. You will need less Inks if you do this.

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305-350:

[Glyph of ...] - 15x on Lordaeron Realm, 13x on Frostwolf Realm, 11x on Deathwing/Neltharion Realms, 10x Sargeras/Ragnaros Realms - 45 to 10 [Ethereal Ink], 15 to 5 [Heavy Parchment].

Make Glyphs until they turn (Yellow) then learn new ones.

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From 350-450:

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350-355:

[Ink of Sea] - 90x on any realm so you know you have enough for the next step. 180 [Azure Pigment].
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355-360:

[Scroll of Spirit VII] - 5x on Lordaeron Realm, 4x Frostwolf Realm, 3x Deathwing/Neltharion Realms, 1x Sargeras/Ragnaros Realms - 5 to 1 [Ink of Sea], 10 to 5 [Resilient Parchment].
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360-365:

[Scroll of Intellect VII] - 5x on Lordaeron Realm, 4x Frostwolf Realm, 3x Deathwing/Neltharion Realms, 1x Sargeras/Ragnaros Realms - 5 to 1 [Ink of Sea], 10 to 5 [Resilient Parchment].
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365-370:

[Scroll of Stength VII] - 5x on Lordaeron Realm, 4x Frostwolf Realm, 3x Deathwing/Neltharion Realms, 1x Sargeras/Ragnaros Realms - 5 to 1 [Ink of Sea], 10 to 5 [Resilient Parchment].
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370-375:

[Scroll of Agility VII] - 5x on Lordaeron Realm, 4x Frostwolf Realm, 3x Deathwing/Neltharion Realms, 1x Sargeras/Ragnaros Realms - 5 to 1 [Ink of Sea], 10 to 5 [Resilient Parchment].
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375-380:

[Snowfall Ink] - 20x on any realm so you know you have enough for the next step. 40x[Icy Pigment].

Use all the rare pigment available. Keep the extra [Snowfall Ink] for Northrend Inscription Research. You will need to research to learn most "Northrend" glyphs.
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380-386:

[Glyph of...] - 2x on Lordaeron/Frostwolf/Deathwing/Neltharion Realms, 1x Sargeras/Ragnaros Realms - 6 to 3 [Ink of Sea].
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386-387:

[Northrend Inscription Research] - 1x on all realms on Molten - 3 [Ink of Sea], 5 [Resilient Parchment], 1 [Snowfall Ink].
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387-400:

[Any Discovered Major Glyph] - 15x on Lordaeron Realm, 13x Frostwolf Realm, 10x Deathwing/Neltharion Realms, 5x Sargeras/Ragnaros Realms - 45 to 15 [Ink of Sea], 15 to 5 [Resilient Parchment].
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402-405:

[Scroll of Stamina VIII] - 5x on Lordaeron Realm, 4x Frostwolf Realm, 2x Deathwing/Neltharion Realms, 1x Sargeras/Ragnaros Realms - 5 to 1 [Ink of Sea], 10 to 5 [Resilient Parchment].
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405-410:

[Scroll of Spirit VIII] - 5x on Lordaeron Realm, 4x Frostwolf Realm, 2x Deathwing/Neltharion Realms, 1x Sargeras/Ragnaros Realms - 5 to 1 [Ink of Sea], 10 to 5 [Resilient Parchment].
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410-415:

[Scroll of Intellect VIII] - 5x on Lordaeron Realm, 4x Frostwolf Realm, 2x Deathwing/Neltharion Realms, 1x Sargeras/Ragnaros Realms - 5 to 1 [Ink of Sea], 10 to 5 [Resilient Parchment].
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415-420:

[Scroll of Stength VIII] - 5x on Lordaeron Realm, 4x Frostwolf Realm, 2x Deathwing/Neltharion Realms, 1x Sargeras/Ragnaros Realms - 5 to 1 [Ink of Sea], 10 to 5 [Resilient Parchment].
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420-430:

[Scroll of Agility VIII] - 13x on Lordaeron Realm, 10x Frostwolf Realm, 7x Deathwing/Neltharion Realms, 4x Sargeras/Ragnaros Realms - 13 to 4 [Ink of Sea], 26 to 12 [Resilient Parchment].
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430-450:

The best strategy is stop leveling [Inscription] at about skill 430, and simply conduct regular Northrend Inscription Research.

After 450 you can just go around making Glyphs for people and sell them for a good amount of money. So I would now go and sell all of the Glyphs you made during this guide.

Note: Jessica Sellers in Dalaran sells every low level Ink, every Ink requires one [Ink of Sea]. This means you can level up your Inscription by using only [Azure Pigment] which is milled from Northrend herbs, but you need another Inscriber to mill the herbs for you, or you can just buy all the [Ink of Sea] from the Auction House.

110 [Alabaster Pigment]-giving herbs

70 [Dusky Pigment]-giving herbs

170 [Golden Pigment]-giving herbs

170 [Emerald Pigment]-giving herbs

240 [Violet Pigment]-giving herbs

120 [Silvery Pigment]-giving herbs

180 [Nether Pigment]-giving herbs

500 [Azure Pigment]-giving herbs

Just to note, there is a lot of other Glyphs and Scroll at different skill ranges with the same amount of materials needed, so where you see [Glyph of ...] for example, there you can choose between more recipes that is orange to you and requires the same amount of materials.

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FAQ:

Q:Why on realms such as Sargeras and other with high rate my professions go up much faster.

A:This is due to the rate of experience and professions on that realm the server staff has set it that way. You will still get to 450 the same way it will just be faster then it is on guide.

Q:Were can I find a Herbing Guide to this.

A:A list of all my guides is listed below.

Q:Can you sell gylphs to players.

A:Yes you can the prices all depend on the realm your on. You just open trade and trade it to them to sell it.

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Source: Molten Wow Forum

Wotlk 3.3.5a Blacksmithing Guide level 1-450 by molten-wow

Hello Players of Molten this is a guide to help you the players learn how to level your Blacksmithing up the fastest. In here you will read on what you need to make to get you to the top of this profession. I will have everything you need to know all in one guide. So please rate and comment anything is helpful.

1 - 75

You can learn (Apprentice Blacksmithing) in every major city and in some minor villages like Goldshire and Karanos. You will also be able to train new blacksmithing plans and learn new ranks of blacksmithing at these trainers.

1-35

You must go and make [Rough Sharpening Stone] 41x Lordaeron Realm,35x Frostwolf Realm,24x Deathwing/Neltharion Realms,14x Sargeras/Ragnaros Realms. It takes 1 [Rough Stone] to make 1.

35-65

You must go and make [Rough Grinding Stone] 38x Lordaeron Realm,32x Frostwolf Realm, 21x Deathwing/Neltharion Realms,11x Sargeras/Ragnaros Realms. It takes 2 [Rough Stone] to make 1.

65-75

You must go and make [Coarse Sharpening Stone] 14x Lordaeron Realm,10x Frostwolf Realm,7x Deathwing/Neltharion Realms,4x Sargeras/Ragnaros Realms. It takes 1 [Coarse Stone] to make 1.

75 - 125

You should now go back to any major city and go and get (Blacksmithing Journeyman). If you have not done that already.

75-87

You must go and make [Coarse Grinding Stone] 15x Lordaeron Realm,11x Frostwolf Realm,8x Deathwing/Neltharion Realms,5x Sargeras/Ragnaros Realms. It takes 2 [Coarse Stone] to make 1.

87-100

You must go and make [Runed Copper Belt] 13x Lordaeron Realm,9x Frostwolf Realm,5x Deathwing/Neltharion Realms,3x Sargeras/Ragnaros Realms. It takes 10 [Copper Bar] to make 1.

100-107

You must go and make [Silver Rod] 7x Lordaeron Realm,5x Frostwolf Realm,3x Deathwing/Nelthraion Realms,1x Sargeras/Ragnaros Realms. It takes 1 [Silver Bar] and 2 [Rough Grinding Stone] to make 1.

107-110

You must go and make [Rough Bronze Leggings] 3x Lordaeron Realm,2x Frostwolf Realm,1x Deathwing/Nelthraion Realms,1x Sargeras/Ragnaros Realms. It takes 6 [Bronze Bar] to make 1.

110-125

You must go and make [Rough Bronze Shoulders] 15x Lordaeron Realm,12x Frostwolf Realm,8x Deathwing/Nelthraion Realms,3x Sargeras/Ragnaros Realms. It takes 5 [Bronze Bar] and 1 [Coarse Grinding Stone] to make 1.

125 - 200

You should now go back to any major city and go and get (Blacksmithing Expert). If you have not done that already.

125-137

You must go and make [Heavy Grinding Stone] 14x Lordaeron Realm,10x Frostwolf Realm,7x Deathwing/Nelthraion Realms,3x Sargeras/Ragnaros Realms. It takes 3 [Heavy Stone] to make 1.

137-155

You must go and make [Rough Bronze Leggings] 22x Lordaeron Realm,18x Frostwolf Realm,13x Deathwing/Nelthraion Realms,3x Sargeras/Ragnaros. It takes 6 [Bronze Bar] to make 1.

155-165

You must go and make [Green Iron Leggings] 10x Lordaeron Realm,7x Frostwolf Realm,4x Deathwing/Nelthraion Realms,3x Sargeras/Ragnaros Realms. It takes 8 [Iron Bar] and [Heavy Grinding Stone] and 1 [Green Dye] to make 1.

165-200

You must go and make [Green Iron Bracers] 36x Lordaeron Realm,30x Frostwolf Realm,24x Deathwing/Nelthraion Realms,12x Sargeras/Ragnaros Realms. It takes 6 [Iron Bar] and 1 [Green Dye] to make 1.

200 - 300

You should now go back to any major city and go and get (Blacksmithing Artisan). If you have not done that already.

200-215

You must go and make [Golden Scale Bracers] 15x Lordaeron Realm,10x Frostwolf Realm, 7x Deathwing/Nelthraion Realms,3x Sargeras/Ragnaros Realms. It takes 5 [Steel Bar] and [Heavy Grinding Stone] to make 1.

215-235

You must go and make [Heavy Mithril Gauntlet] 23x Lordaeron Realm,17x Frostwolf Realm,10x Deathwing Nelthraion Realms,5x Sargeras/Ragnaros Realms. It takes 6 [Mithril Bar] and 4 [Mageweave Cloth] to make 1.

235-250

You must go and make [Mithril Coif] 15x Lordaeron Realm,12x Frostwolf Realm,7x Deathwing/Nelthraion Realms,3x Sargeras/Ragnaros Realms. It takes 10 [Mithril Bar] and 6 [Mageweave Cloth] to make 1.

250-260

You must go and make [Dense Sharpening Stone] 33x Lordaeron Realm,27x Frostwolf Realm,15x Deathwing/Nelthraion Realms,2x Sargeras/Ragnaros Realms. It takes 1 [Dense Stone] to make 1.

260-265

You must go and make [Heavy Mithril Boots] 7x Lordaeron Realm,5x Frostwolf Realm,3x Deathwing/Nelthraion Realms,1x Sargeras/Ragnaros Realms. It takes 14 [Mithril Bar] and 4 [Thick Leather] to make 1.

265-270

You must go and make [Imperial Plate Belt] 5x Lordaeron Realm,3x Frostwolf Realm,2x Deathwing/Nelthraion Realms,1x Sargeras/Ragnaros Realms. It takes 10 [Thorium Bar] and 6 [Rugged Leather] to make 1.

Note: In order to get the "Imperial Plate Belt" and Imperial Plate Bracers" patterns you will need to travel to Gadgetzan, Tanaris and take the quest "A Blue Light Bargain" from Derotain Mudsipper (by the anvil and forge). After the initial quest you will be able to buy the imperial patterns from him for 10 Thorium Bars each (so you will need 20 bars to buy both patterns). You must be at least level 50 to get the quest from him and must have 265 blacksmithing.

Note: You will need to buy some blacksmithing formulas from vendors (v) in order to follow the next portion of the guide. See the table below for where to buy them.

Vendor (v) Purchasable Formulas: Here are the most convenient places to buy these formulas.
Formula Place to Buy for Horde Place to Buy for Alliance Faction Required
Plans: Adamantite Cleaver Aaron Hollman, Lower City, Shattrath City Aaron Hollman, Lower City, Shattrath City n/a
Plans: Lesser Ward of Shielding Rohok, Thrallmar, Hellfire Peninsula Mari Stonehand, Wildhammer Stronghold, Shadowmoon Valley n/a.


270-300

You must go and make[Imperial Plate Bracers] 32x Lordaeron Realm,26x Frostwolf Realm,15x Deathwing/Nelthraion Realms,6x Sargeras/Ragnaros Realms. It takes 12 [Thorium Bar] to make 1.

300 - 375

You should now go back to any major city and go and get (Blacksmithing Master). If you have not done that already.

Note: In order to get from 300-375 you'll need to visit a Master Blacksmithing Trainer (or Grand Master Blacksmithing Trainer, which are listed in the 375-450 section), see the table below for where to find one.

To level up above 300 you'll need to visit a Master Blacksmithing Trainer:

Master Blacksmithing Trainer Location Horde or Alliance
Humphry,Honor Hold, Hellfire Peninsula Alliance
Rohok,Thrallmar, Hellfire Peninsula Horde
Grutah,Shadowmoon Village, Shadowmoon Valley Horde
Zula Slagfury (Master Armorsmithing) Lower City, Shattrath City Horde/Alliance
Kradu Grimblade (Master Weaponsmithing) Lower City, Shattrath City Horde/Alliance

300-310
You must go and make [Fel Iron Plate Gloves] 10x Lordaeron Realm,6x Frostwolf Realm,4x Deathwing/Neltharion Realms,2x Sargeras/Ragnaros Realms. It takes 4 [Fel Iron Bar] to make 1.

310-320

You must go and make [Fel Iron Chain Gloves] 10x Lordaeron Realm,7x Frostwolf Realm,5x Deathwing/Neltharion Realms,2x Sargeras/Ragnaros Realms. It takes 5 [Fel Iron Bar] to make 1.

320-325

You must go and make [Fel Iron Chain Bracers] 5x Lordaeron Realm,4x Frostwolf Realm,2x Deathwing/Neltharion Realms,1x Sargeras/Ragnaros Realms. It takes 6 [Fel Iron Bar] to make 1.

325-330

You must go and make[Fel Iron Chain Tunic] 5x Lordaeron Realm,4x Frostwolf Realm,2x Deathwing/Neltharion Realms,1x Sargeras/Ragnaros Realm. It takes 9 [Fel Iron Bar] to make 1.

330-340

You must go and make [Adamantite Cleaver](v) 10x Lordaeron Realm,7x Frostwolf Realm,4x Deathwing/Neltharion Realms,2x Sargeras/Ragnaros Realms. It takes 8 [Adamantite Bar] to make 1.

340-350

You must go and make [Lesser Ward of Shielding](v) 24x Lordaeron Realm,19x Frostwolf Realm,10x Deathwing/Neltharion Realms,2x Sargeras/Ragnaros Realms. It takes 1 [Adamantite Bar] to make 1.
350-360:
You must go and make[Cobalt Belt] or [Cobalt Boots] or [Cobalt Skeleton Key] 10x Lordaeron Realm,7x Frostwolf Realm,4x Deathwing/Neltharion,2x Sargeras/Ragnaros. It takes 4 [Cobalt Bar] to make 1 of any of them.

360-370

You must go and make [Cobalt Triangle Shield] or[Cobalt Bracers] or [Cobalt Shoulders] 10X Lordaeron Realm,7x Frostwolf Realm,4x Deathwing/Neltharion Realms,2x Sargeras/Ragnaros Realms. It takes 4 [Cobalt Bar] to make 1 of any of them.

370-375

You must go and make [Cobalt Gauntlets] 5x Lordaeron Realm,4x Frostwolf Realm,2x Deathwing/Nelthraion Realms,1x Sargeras/Ragnaros Realms. It takes 5 [Cobalt Bar] to make 1.

375 - 450

You should now go and start looking for (Grand Master Blacksmithing) form the npcs in the list below.

Note: Grand Master Blacksmithing Trainers

Grand Master Blacksmithing Trainer Location Horde or Alliance
Argo Strongstout Valiance Keep, Borean Tundra Alliance
Brandig Frosthold, The Storm Peaks Alliance
Rosina Rivet Valgarde, Howling Fjord Alliance
Borus Ironbender Agmar's Hammer, Dragonblight Horde
Crog Steelspine Warsong Hold, Borean Tundra Horde
Josric Fame Venomspite, Dragonblight Horde
Kristen Smythe Vengeance Landing, Howling Fjord Horde
Alard Schmied Dalaran Alliance/Horde

375-380

You must go and make [Cobalt Gauntlets] 5x Lordaeron Realm,4x Frostwolf Realm,2x Deathwing/Nelthraion Realms,1x Sargeras/Ragnaros Realms. It takes 5 [Cobalt Bar] to make 1.

380-385

You must go and make [Spiked Cobalt Boots] 5x Lordaeron Realm,4x Frostwolf Realm,2x Deathwing/Neltharion Realms,1x Sargeras/Ragnaros Realms. It take 7 [Cobalt Bar] to make 1.

385-390

You must go and make [Spiked Cobalt Shoulders] 5x Lordaeron Realm,4x Frostwolf Realm,2x Deathwing/Neltharion Realms,1x Sargeras/Ragnaros Realms. It takes 7 [Cobalt Bar] to make 1.

390-395

You must go and make [Notched Cobalt War Axe] 5x Lordaeron Realm,4x Frostwolf Realm,2x Deathwing/Neltharion Realms,1x Sargeras/Ragnaros Realms. It takes 10 [Cobalt Bar] to make 1.

395-400

You must go and make [Spiked Cobalt Legplates] 5x Lordaeron Realm,4x Frostwolf Realm,2x Deathwing/Neltharion Realms,1x Sargeras/Ragnaros Realms. It takes 12 [Cobalt Bar] to make 1.

400-405

You Must go and make [Horned Cobalt Helm] 5x Lordaeron Realm,4x Frostwolf Realm,2x Deathwing/Neltharion Realms,1x Sargeras/Ragnaros Realms. It takes 8 [Cobalt Bar] to make 1.

405-410

You must go and make [Tempered Saronite Shoulders] 5x Lordaeron Realm,4x Frostwolf Realm,2x Deathwing/Neltharion Realms,1x Sargeras/Ragnaros Realms. It takes 12 [Saronite Bar] to make 1.

410-415

You must go and make [Deadly Saronite Dirk] 5x Lordaeron Realm,4x Frostwolf Realm,2x Deathwing/Neltharion Realms,1x Sargeras/Ragnaros Realms. It takes 7 [Saronite Bar] and 2 [Crystallized Air] to make 1.

415-420

You must go and make [Tempered Saronite Gauntlets] 5x Lordaeron Realm,4x Frostwolf Realm,2x Deathwing/Neltharion Realms,1x Sargeras/Ragnaros Realms. It takes 14 [Saronite Bar] to make 1.

420-430

You must go and make [Daunting Handguards] 10x Lordaeron Realm,7x Frostwolf Realm,4x Deathwing/Neltharion Realms,2x Sargeras/Ragnaros Realms. It takes 12 [Saronite Bar] and 1[Eternal Earth ] to make 1.

430-450

You must go and make [Daunting Legplates] 25x Lordaeron Realm,22x Frostwolf Realm,10x Deathwing/Neltharion Realms,4x Sargeras/Ragnaros Realms. It takes 14 [Saronite Bar] and 1 [Eternal Earth ] to make 1.

Yay you did it!!!!!!!!

FAQ:

Q: Is this guide made for all realms.
A: Yes this is I have made it to were you can see what it takes on every realms to get past it.

Q: Will you be making a mining guide to.
A: Yes I will I will just have to make it then I will have it posted under this post.

Credits
Bearform: For the info to make the guide. Guide info.
WoWHead: For the links to the items WoWHead.

Source: http://forum.molten-wow.com/showthread.php?t=100346

Wotlk 3.3.5a Enchanting Guide level 1 - 450 by molten-wow



Level 1-2:
Make 1x [Runed Copper Rod].

Level 2-50:
You must disenchant any green item you come across or you can do about 48 x [Enchant Bracer: Minor Health] - 48 Strange Dust.

Level 50-135:
At this point you will go to your nearest city if you are not there already to learn (Enchanting Journeyman).

Level 50-90:
40x [Enchant Bracer: Minor Health] -40 Strange Dust.

Level 90-100:
10x [Enchant Bracer: Minor Stamina] -30 Strange Dust.

Also if the Strange Dust is cheap on your realm and the Greater Magic Essence is to expensive on your realm you can do this up to 120.

Level 100-101:
1 x [Runed Silver Rod] -1 Silver Rod, 6 Strange Dust, 3 Greater Magic Essence, 1 Runed copper Rod.

101-110
9x [Greater Magic Wand] -9 Simple Wood, 9 Greater Magic Essence.

Level 110-135:
You can go to the Stonetalon Mountains if you are on the horde side you will go and find Kulwia -Coords:48.6,61.6. If you are on the Alliance side you must go to Ashenvale and find Dalria -Coords:35.0,52.0. After you find ether of these npcs you will buy these two recipes form them: [Enchant Bracer - Lesser Strength] - [Enchant Cloak: Minor Agility].

25x [Enchant Cloak: Minor Agility] -25 Lesser Astral Essence.

Level 135 - 220:
At this point you will go to your nearest city if you are not there already to learn (Enchanting Expert).

Level 135-155:
20x [Enchant Bracer - Lesser Stamina] -40 Soul Dust.

Level 155-156:
1x [Runed Golden Rod] -1 Golden Rod, 1 Iridescent Pearl, 2 Greater Astral Essence, 2 Soul Dust, 1 Runed Silver Rod.

Level 156-185:
40X [Enchant Bracer - Lesser Strength] -80 Soul Dust.

This one turns yellow at 165, however if 2 Soul Dust is a lot cheaper than 1 Lesser Mystic Essence, keep making these until 185. If it's not then at 165 switch to:

Level 165-185:
20x [Enchant Bracer: Spirit] -20 Lesser Mystic Essence.

Level 185-219:
40x [Enchant Bracer: Strength] -40 Vision Dust.

Level 219-220:
1x [Runed Truesilver Rod] -1 Truesilver Rod, 1 Black Pearl, 2 Greater Mystic Essence, 2 Vision Dust, 1 Runed Golden Rod.

Level 220 - 275:
At this point you will go to your nearest city if you are not there already to learn (Enchanting Artisan).

Level 220-225:
5x [Enchant Cloak: Greater Defense] -15 Vision Dust.

It all depends on your realm but if Lesser Nether Essence is too expensive, make this until 230.

Level 225-230:
5x [Enchant Gloves: Agility] -5 Lesser Nether Essence, 5 Vision Dust.

Level 230-235:
5x [Enchant Boots - Stamina] -25 Vision Dust.

Level 235-240:
5x [Enchant Chest: Superior Health] -30 Vision Dust.

Level 240-250:
10x [Enchant Boots - Lesser Accuracy] -40 Vision Dust, 10 Lesser Nether Essence.

Try to hunt for [Formula: Enchant Bracer - Greater Stamina] on the AH. It's a random world drop, but this recipe is the best to level Enchanting from 245 to 265.
Do not mistaken for boots enchant.

Level 250-260:
10x [Lesser Mana Oil] -30 Dream Dust, 20 Purple Lotus, 10 Crystal Vial.

Recipe sold byKania at Silithus.

If you wish you may also make [Enchanted Thorium Bar] this is an alternative if you don't have Purple Lotus. The recipe will be yellow when you learn it and it turns green at 255, but it is pretty cheap to make. You can also just continue to make the previous recipe up to 265.

Level 260-265:
5x [Enchant Bracer - Greater Intellect] -15 Lesser Eternal Essence.

Level 265-299:
40x [Enchant Shield: Greater Stamina] -200 Dream Dust.

Recipe location - Watch out! This one binds when picked up. Don't make the mistake of trying to buy it with an alt and mail it. It's also a limited supply item, this means you have to wait if someone bought it before you.

Level 299-300:
1x[Runed Arcanite Rod] -1 Arcanite Rod, 10 Illusion Dust, 4 Greater Eternal Essence, 1 Runed Truesilver Rod, 2 Large Brilliant Shard.

Level 300 - 350:
At this point you will go to your nearest city if you are not there already to learn (Enchanting Master).

Level 300-301:
1x [Runed Fel Iron Rod] -1 Fel Iron Rod, 4 Greater Eternal Essence, 6 Large Brilliant Shard, 1 Runed Arcanite Rod.

Level 301-310:
9x [Enchant Bracer: Assault] -54 Arcane Dust.

Level 310-320:
10x [Enchant Bracer - Brawn] -60 Arcane Dust.

Level 320-330:
12x [Enchant Gloves - Assault] -96 Arcane Dust.

If Arcane Dust is expensive on your realm, or you don't want to level with a yellow recipe because it's based on luck how many skill points you gain, then you should make the following recipe:

10x [Enchant Chest - Major Spirit] -20 Greater Planar Essence.

Level 330-335:
5x [Enchant Shield - Major Stamina] -75 Arcane Dust

Recipe sold by Madame Ruby at Shattrath City. While you are here, you should also buy the next two recipe in the guide. Do not leave Outland until you bought them. Just click on the links below and see where they are. Superior Wizard Oil is also sold by Madame Ruby.

Level 335-340:
5x [Enchant Shield - Resilience] -5 Large Prismatic Shard, 20 Lesser Planar Essence

There is an alternative really cheap method, but only Blood Elves can benefit from it. Due to their Racial Ability it allows them to gain ten free skill ups by converting a Large Prismatic Shard into three Small Prismatic Shards and back again. Only the conversion from three Small Prismatic Shards to one Large Prismatic Shard is effected by this. Therefore, you will only have the chance to gain skill ups half of the time (since the other half of the time you'll be converting back to three Small Prismatic Shards). This can make for a fairly lengthy session in gaining your ten free levels.

What you need:
[Formula: Large Prismatic Shard]
[Formula: Small Prismatic Shard]

Level 340-350:
15x [Superior Wizard Oil] -45 Arcane Dust, 15 Nightmare Vine, 15 Crystal Vial.
Recipe location
This recipe is yellow already when you learn it, so you might need to make 14-16.

Level 350-351:
1x [Runed Adamantite Rod] -1 Adamantite Rod. 8 Greater Planar Essence, 8 Large Prismatic Shard, 1 Primal Might, 1 Runed Fel Iron Rod.

Level 351 - 426:

At this point you will go to your nearest city if you are not there already to learn (Enchanting Grand Master).

Level 351-360:
9x [Enchant Cloak - Speed] -54 Infinite Dust.

Level 360-375:
18x [Enchant Bracers - Striking] -108 Infinite Dust.

Level 375-376:
1 x [Runed Eternium Rod] - 1 Eternium Rod, 6 Greater Planar Essence, 6 Arcane Dust, 1 Runed Adamantite Rod.

Level 376-380:
6x [Enchant Bracers - Striking] -36 Infinite Dust

Level 380-385:
5x [Enchant Bracers - Exceptional Intellect] -50 Infinite Dust.

Level 385-395:
10x [Enchant Boots - Icewalker] -80 Infinite Dust, 10 Crystallized Water.

Level 395-410:
15x [Enchant Cloak - Superior Agility] -135 Infinite Dust.

Level 410-415:
5x [Enchant Gloves - Expertise] -60 Infinite Dust

If Dream Shard is cheap on your realm, a great alternative would be to make [Enchant Chest - Exceptional Resilience] up to 435. The recipe is sold by Vanessa Sellers, she can be found in Dalaran, it costs 4 Dream Shard.

Level 415-420:
5x [Enchant Boots - Greater Spirit] -50 Infinite Dust, 5 Greater Cosmic Essence.

Level 420-425:
5x [Enchant Chest - Greater Mana Restoration] -20 Infinite Dust, 20 Greater Cosmis Essence.

Level 425-426:
1x [Runed Titanium Rod] -1 Titanium Rod, 12 Infinite Dust, 4 Greater Cosmic Essence,2 Dream Shard, 1 Runed Eternium Rod.

Level 426-450:
At this point you will go to your nearest city if you are not there already to learn(Enchanting Grand Master).

Level 426-440:
14x [Enchant Chest - Super Health] - 280 Infinite Dust, 56 Greater Cosmic Essence.
You can also do [Enchant Weapon - Icebreaker] just to mix up the number of enchants you make, so it will be easier to sell them.

Level 440-450:
15x [Enchant Boots - Greater Assault] - 60 Greater Cosmic Essence, 60 Dream Shard.

FAQ:

Q: Why on realms such as Sargeras and other with high rate my professions go up much faster.
A: This is due to the rate of experience and professions on that realm the server staff has set it that way. You will still get to 450 the same way it will just be faster then it is on guide.

Q: This guide is set up for a Blizz-realm. Is there anyway you can make this guide for other realms to.
A: No I will not this guide can be used for any realm on Molten. The rates on the realms may be up. This guide will get you up to 450 on any of the Molten realms some faster then others.

Q: Were can I find the disenchanting guide for this. I have looked on forums for it.
A: A list of all my guides is listed below.

Q:How can you sell your enchants to players.
A:Ok how a player Enchants an Enchant to another player is lets say you want the mongoose enchant and you have matts for it. You will find a player that can do the enchant then open trade with him at this point you will then trade him the matts. After that you open trade again with him you put the item you wish enchanted into the do not trade slot in the trade menu and the player will open the enchant spells and find the enchant you wish then click on your object in the do not trade slot and bam! You have a new enchant on your weapon. Or you can just do the enchant form scrolls directly how you do that is you have to right click on the scroll and left click on the weapon you wish to enchant.

Credits:
Go to WoW Professions for info on guide.
Go to WoWhead for links to items.

Source: http://forum.molten-wow.com/showthread.php?t=99736

wotlk 3.3.5a Mining Guide level 1-450 by molten-wow

When we start out in this guide there's obviously going to be a difference in the beginning for Alliance and Horde for this guide because each faction starts in different areas until after a certain level when they freely roam through the same zones. I could tell you the best routes to choose but for this guide I think it better I show you some pics of the routes people made in pictures. Also don't forget to go back to your trainer as often as you can so you can keep advancing farther in [Mining].I strongly recommend that you [Smelt] through this step, even if you don't have the gold to buy the ore this guide makes it easy for you to get it. Cause who really want to go out and hunt for all those Veins I know I don't but if you have to here is the guide for you to use.

Note: This guide can be used though all the realms of Molten-WoW. It is just some realms my level your skill in [Mining] up fast those realms are Frostwolf/Deathwing/Neltharion/Sargeras/Ragnaros. So please follow this guide and you should have no issues.


Ore Skill Requirements

To help players out if they are new to [Mining] it is a list of all the ores and what level you can mine them on. Every ore in this part is used in this guide.

----------------------
Ore Required Level
----------------------
Copper Vein-1
----------------------
Tin Vein-65
----------------------
Bronze-65
Smelted, not mined
----------------------
Silver Vein-75
----------------------
Iron Deposit-125
----------------------
Gold Vein-155
----------------------
Steel-165
Smelted, not mined
----------------------
Mithril Deposit-175
----------------------
Truesilver Deposit-205
----------------------
Dark Iron Deposit-230
----------------------
Small Thorium Vein-230
----------------------
Rich Thorium Vein-255
----------------------
Fel Iron Deposit-275
----------------------
Adamantite Deposit-325
----------------------
Rich Adamantite Deposit-350
----------------------
Cobalt Deposit-350
----------------------
Khorium Vein-375
----------------------
Rich Cobalt Deposit-375
----------------------
Saronite Deposit-400
----------------------
Rich Saronite Deposit-425
----------------------
Titanium Vein-450
----------------------

Mining 1 to 65 - [Copper Veins]

First off go to any major city and train form any [Mining] trainer you find and learn the [Apprentice Mining] skill. This should cost you only 10 Copper.

Horde Part:

Undead - Tirisfal Glades: The Undead [Mining] route is fairly simple. You can just go and pick up a starting point any were on the route and then just follow the path around the map. If you are a low level you my want to watch out for areas in the map that are to high for you to go to yet. If that is the case then just skip that part of the map and pick up on the path in lower level areas. You will find [Copper Ore] all along this route. Some in more spots in others.



Tauren - Mulgore: Mulgore is just one big oval so the [Mining] route for in here is fairly simple. On this map mob levels and aggro is not very impotent here since you will just be sticking to the outer edges of the map. You may want to skip the leveling in Venture Co. Mine if you are to low of a level and can't handle the mobs. You will find [Copper Ore] all along this route..



Orc & Troll - Durotar: This [Mining] route is shorter then the route above but it dose the same good job for leveling. Durotar is full of mountains and if you wanted to you could probably spend some time developing your own [Mining] route if this one dose not work for you. As you will notice though the [Mining] routes in this guide are nice and simple to follow. If you don't follow this picture you will have to go running around all the map to find your way around. You will find [Copper Ore] all along this route.



Blood Elves - Eversong Woods: This route is by far the easiest of all the [Mining] routes above. Just follow the outer circle on the map to get the most veins out of here. The Dead Scar however is loaded with veins so if you want to this pictures shows another path to take to get the most form the Dead Scar. You will find [Copper Ore] all along this route.



Alliance Part:

Human - Elwynn Forest: This is another fairly simple [Mining] route. All you need to do is follow this route and go in both caves to get the most out of the route. Don't forget to not go past the river on the south side or you will go into a new zone. You will find [Copper Ore] all along this route.



Night Elves - Darkshore: Darnassus doesn't have allot of veins in it so you will have to come to Darkshore to get the most out of it if your Night Elves. Now Darkshore is pretty huge so in this map it will show you two really good [Mining] routes you can take so you don't have to go though the whole map. Remember to go in the caves the most veins in there. You will find [Copper Ore] all along this route.



Draenei - Azuremyst isle: There are two caves in this [Mining] route that you want to hit up. If you are low enough level to get experience form the cave to the north. Cause then you can kill mobs while you get ore so you can Grind/Mine at the same time. If nto then just follow the entire route around the map. There's kind of a dead spot transition while going to the next good area when you go passed the lakes but it's that or loop back the way you came, either is fine. You will find [Copper Ore] all along this route.



Note: At 50 you will want to go back to any Major City and learn [Journeyman Mining] if you haven't done so already.

Mining 66-125 - [Tin Veins] and [Silver Veins]:

Horde and Alliance:

The Barrens: Once again if you decided to not smelt through these beginning levels of the mining guide you can do these mining routes as horde or alliance. For this [Mining] route I want you to follow the path around the map. If you need to run to the southern ends of the barrens be prepared to have to attack level 25 easy. If you cant then just follow the path without going that far down. On this Path you will find allot of [Tin Ore] and some [Silver Ore].



Wetlands:The Wetlands [Mining] route is mainly focused in the two caves in wetlands. It is were you will find the most veins. Other then the caves follow the path around the map to find more veins. On this Path you will find allot of [Tin Ore] and some [Silver Ore].



Note: In addition to these mining routes above you could also perform full circuits of Wetlands, Ashenvale, and Redridge mountains for this part of the mining guide.

Mining 126-175 - [Iron Deposit] and [Gold Vein]:

Horde and Alliance:

Arathi Highlands: There are allot of caves you will want to go and explore on this map. If you are the right level to go in them. In this [Mining] route you can see it is fairly simple to follow that path lead out. If you are horde you can follow the path around Hammerfall if you wish. You will find [Iron Ore] and some [Gold Ore] on this path.



Thousand Needles: There are only two caves on this [Mining] route that you can go explore in. Alos as you can tell the path is kinda of large but just follow this path and you should have np on this [Mining] route. You will find [Iron Ore] and some [Gold Ore] on this path.



Stranglethorn Vale: On this [Mining] route there are three caves that you can go in to get the veins. This is a really fun [Mining] route though cause the mobs levels are so high you can pretty much go around and Grind/Mine at the same time unless you don't wish to do that then you my not want to go on this route. You will find [Iron Ore] and some [Gold Ore] on this path.



Note: When you hit 150 go back to any major city to learn [Expert Mining] if you haven't done that already.

Mining 176-230 - [Mithril Deposit] and [Truesilver Deposit]:

Horde and Alliance:

The Hinterlands: On this [Mining] route there is only one cave and the route seems kinda of small. I have heard this is a really good route though. You will find [Mithril Ore] and [Truesilver Ore] all along this route.



Badlands: On this [Mining] route you will want to spend most of your time in the eastern loop or in the cave in the south. It's not bad to alternate between the two spots but the eastern loop and southwestern cave are where you will level mining the fastest. You will find [Mithril Ore] and [Truesilver Ore] all along this route.



Tanaris: This [Mining] route is were your going to want to spend most your time though these levels. Now you should go explore the two caves in this [Mining] route they provide very good leveling. Yes this is a very big route but it is worth it for those levels you need.



Note: At level 200 go back to any major city and learn [Mining Artisan].

Mining 231-275 - [Thorium Veins]

Horde and Alliance:

UnGoro Crater: This [Mining] route is one of the most competitive in the game. It has one cave to it and I would suggest going down the Slithering Scar for some extra leveling. You will find [Thorium Ore] all along this [Mining] route.



Winterspring: This is one of the best zones for [Thorium Veins]. The caves to the north on the map go into a very large tunnel system and allot of [Thorium Veins] spawn there. The bottom of the map mark in green is full of level 60s Elite Mobs nothing but them there. There is a good amount of [Thorium Veins] down there but you must be high enough level to get to them. You will find [Thorium Ore] all along this [Mining] route.



Silithus: This is another very good location to mine [Thorium Ore]. On this [Mining] The areas you see mark in orange are hive areas. Hive areas are a complex system of tunnels going into the earth there is allot of [Thorium Veins] down in these. If you do not wish to go into the tunnels then you can still find a good amount of [Thorium Veins] along this route. You will find [Thorium Ore] all along this mining route.

Note: At 275 you want to go back to any major city and learn [Mining Master]

Mining 276-325 - [Fel Iron Deposit]

Horde and Alliance:

Hellfire Peninsula: This is the easiest [Mining] route to find [Fel Iron Deposit] on this map. You can just loop around the orcs near the citadel but if you do follow the whole route. It will be beneficial to your leveling. Look out for the Elite area in the northwest areas of the map. Remember Fel Iron can be skilled up all the way to 375+ if you wish and you can skip the other sections of this leveling guide. You will find [Fel Iron Ore all along this route.



Mining 326-350 - [Adamantite Deposit]

Horde and Alliance:

Nagrand: Form 326-350 continue [Mining] [Fel Iron Deposit] when it is possible but begin to look for [Adamantite Deposit] on this map. You can almost find [Adamantite Deposit] anywere on this route so look carefully and level fast. You will find [Adamantite Ore] on this route.



Mining 351-450 [Cobalt Deposit] / [Rich Cobalt Deposit]

Howling Fjord: You must be at least 350 to start [Mining] [Cobalt Ore]. The [Rich Cobalt Deposit] you must be 375 to mine form. You can mine [Rich Cobalt Deposit] all the way to 450 if you wish but there will be more zones posted. Just follow the route and go into the two caves on the map to look for the veins you need. You will find [Cobalt Ore] all along this route.



Alternative Smelting Guide 1-450

For leveling most of 1-375 in this guide you can Smelt your way to the top instead of actually having to go out and mine the ore yourself. If you wish to choose this method I have a little Alternative Smelting Guide for you to look at and smelt your way to the top. It will level you up allot faster.

----------------------
Level SmeltOrange/Yellow/Green/Grey
----------------------
1-70/Copper Bar x1,25,47,70
----------------------
65-75/Tin Bar x,65,70,75
----------------------
65-115/Bronze Bar x,65,90,115
----------------------
75-130/Silver Bar x75,115,122,130
----------------------
125-160/Iron Bar x125,130,145,160
----------------------
155-185/Gold Bar x155,170,177,185
----------------------
175-230/Mithril Bar x175,202,230
----------------------
230-290/Truesilver Bar x230,250,270,290
----------------------
230-290/Thorium Bar x230,250,270,290
----------------------
275-325/Fel Iron Bar x,275,300,325
----------------------
325-340/Adamantite Bar x,325,332,340
----------------------
350-375/Cobalt Bar x,350,362,375
----------------------

Source: http://forum.molten-wow.com/showthread.php?t=103471

wotlk 3.3.5a Herbalism Guide 1 - 450 by molten-wow

Hello everyone and welcome to yet another one of my guides in this one we will help you so you know were to go to get herbing up the fastest. So in this guide we will tell you just about every place were to go hunting down herbs for your levels.

Well lets get started then. First you will need to get the Herbalism skill you my visit any city in Azeroth to go and obtain it. Once you have the skill you will get the Herbalism skill and the spell find Herbs you will need find Herbs spell on at all time mostly it will help you a lot once its on go to the locations I will put below at the skill level I told you to and you will level the skill up fast. Go to trainers when it says to go and it will be not long at all before your 450 Herbalism and getting mad money. Keep all the Herbs you collect to sale later to get money.

"From 1-75"

You must go out and collect Herbs these locations to get your Herbalism up. On the realm of Lordaeron it gose up on time each Herb collected. On Frostwolf it goes up by 2x each herb collected. On Deathwing/Nelthraion it goes up 3x each herb collected and on Sargeras/Ragornas. It goes up 5x each herb collected so if you follow those rates it should be pretty fast.

Durotar:[Peacebloom],[Silverleaf],[Earthroot]

Dun Morogh:[Peacebloom],[Silverleaf],[Earthroot]

Elwynn Forest:[Peacebloom],[Silverleaf],[Earthroot]

Teldrassil:[Peacebloom],[Silverleaf],[Earthroot]

Azuremyst Isle:[Peacebloom],[Silverleaf],[Earthroot]

Tirisfal Glades:[Peacebloom],[Silverleaf],[Earthroot]

Mulgore:[Peacebloom],[Silverleaf],[Earthroot]

Eversong Woods:[Peacebloom],[Silverleaf],[Earthroot]

"At 50"

Learn (Herbalism Journeyman).

"Form 75-125"

You must go out and collect form these locations to get your Herbalism up. On the realms of Lordaeron it gose up on time each Herb collected. On Frostwolf it goes up by 2x each herb collected. On Deathwing/Nelthraion it goes up 3x each herb collected and on Sargeras/Ragornas. It goes up 5x each herb collected so if you follow those rates it should be pretty fast.

The Barrens:[Mageroyal],[Briarthorn],[Stranglekelp]

Silverpine forest:[Mageroyal], [Briarthorn],[Stranglekelp]

Redridge Mountains:[Mageroyal], [Briarthorn],[Stranglekelp]

Loch Modan:[Mageroyal],[Briarthorn],[Stranglekelp]

"Form 125-210"

You must go out and collect form these locations to get your Herbalism up. On the realms of Lordaeron it gose up on time each Herb collected. On Frostwolf it goes up by 2x each herb collected. On Deathwing/Nelthraion it goes up 3x each herb collected and on Sargeras/Ragornas. It goes up 5x each herb collected so if you follow those rates it should be pretty fast.

Stonetalon Mountains:[Bruiseweed],[Wild Steelbloom],[Kingsblood],[Stranglekelp],[Liferoot]

Hillsbrad Foothills:[Bruiseweed],[Wild Steelbloom],[Kingsblood],[Stranglekelp],[Liferoot]


Wetlands:[Bruiseweed],[Wild Steelbloom],[Kingsblood],[Stranglekelp],[Liferoot]


When you reach 150, go to your trainer and learn(Herbalism Expert).

"At 170 go here"

Learn (Herbalism Artisan).

Stranglethorn Vale:[Kingsblood], [Liferoot],[Fadeleaf],[Khadgar's Whisker],[Goldthorn]

Arathi Higlands:[Kingsblood], [Liferoot],[Fadeleaf],[Khadgar's Whisker],[Goldthorn]

"Form 210-300"

You must go out and collect form these locations to get your Herbalism up. On the realms of Lordaeron it gose up on time each Herb collected. On Frostwolf it goes up by 2x each herb collected. On Deathwing/Nelthraion it goes up 3x each herb collected and on Sargeras/Ragornas. It goes up 5x each herb collected so if you follow those rates it should be pretty fast.

The Hinterlands:[Sungrass],[Purple Lotus]
After 245 you can pick up [Ghost Mushrooms] in the caves too.

"At 270 go here"

Azsahara:[Sungrass],[Gromsblood],[Golden Sansam],[Dreamfoil],[Mountain Silversage], [Plaguebloom]

Felwood:[Sungrass],[Gromsblood],[Golden Sansam],[Dreamfoil],[Mountain Silversage],[Plaguebloom]

"Form 300-400"

You must go out and collect form these locations to get your Herbalism up. On the realms of Lordaeron it gose up on time each Herb collected. On Frostwolf it goes up by 2x each herb collected. On Deathwing/Nelthraion it goes up 3x each herb collected and on Sargeras/Ragornas. It goes up 5x each herb collected so if you follow those rates it should be pretty fast.

Visit your trainer and learn (Herbalism Master).

Hellfire Penninsula:[Felweed],[Dreaming Glory]

"At 350 go here"

Visit your trainer and learn (Herbalism Grand Master).

Howling Fjord:[Goldclover]
Boren Tudra:[Goldclover]

"From 400-450"

You must go out and collect form these locations to get your Herbalism up. On the realms of Lordaeron it gose up on time each Herb collected. On Frostwolf it goes up by 2x each herb collected. On Deathwing/Nelthraion it goes up 3x each herb collected and on Sargeras/Ragornas. It goes up 5x each herb collected so if you follow those rates it should be pretty fast.

Sholazar Basin:[Goldclover],[Adder's Tongue]

The Storm Peaks:[Lichbloom],[Icethorn]

After that you will be the highest skill level you can get. So what you can do now is just kick back and sell those herbs you collected and then gather more or you can pick up another skill that reg Herbalism.

FAQ:

Q: My profession skills go up faster for some reason. Why is this.
A: It is because the realm you play on some realms of molten have higher rates therefore the professions rates level higher as well.

Q: I am not finding any herbs at a place you told me to go. Is there something wrong with the server.
A: No there is nothing wrong it just means that zone has no herbs left and you will need to wait for them to respawn. Other players can go and pick up the same herbs as you that is why.

Credits
Credits go to WoW Professions for info to make the guide.
Credits go to WoWHead for the links on the for the items.

Source: http://forum.molten-wow.com/showthread.php?t=44296

Wow 3.3.5a Alliance Leveling Guide 1-80 by molten-wow

(Wrath of the Lich King)

Ok guys, Gio here, about to give you the needed steps to go from 1-80 quickly and effectively. Lets start with some rules.

1. Vote twice a day, save your points, never spend em on "no lvl req. leveling items."
2. Once you hit the level the guide tells you to get to in a certain zone, drop all your quests there and move on.
3.Go to the trainer at the following levels: 6, 10, 15, 25, 40, 50, 60, 70, 80.
4. Be sure to run at all times, killing everything that holds experience. On your way to a quest location? Run there, killing all in your path! No mercy!
5. Download the addon Quest Helper or Carbonite, they put arrows on your screen pointing you to the location where all quest items/npcs are.

Ok, well there are the basic rules, now lets get to the guide. Following this guide will get you from 1-80 in about 1-7 days, depending on how much you play. Lets go.

LEVELS 1-10
Train in your starter area from levels 1-10, doing all quests available.
Dwarves and Gnomes: Dun Morogh
Night Elves: Teldrassil
Humans: Elwynn Forest
Draenei: Azuremyst Isle

LEVELS 10-20
At level 10, i like to go to Westfall, the quests are easy and the Deadmines quest gets you the xp you need fast. So head there. If you don't know how to get there from Kalimdor, please scroll down to the bottom of this guide.

LEVELS 20-30
Head east from Westfall to Duskwood, follow the path towards the east until you reach Darkshire, grab every quest you can, the quests here are very easy and provide plenty of xp, so you'll only be here for a couple hours then move on.

LEVELS 30-35
Now from levels 30-35 a lot of people go to Stranglethorn Vale, I would suggest you stay away from STV only because of all the damn horde. But if you would like to try it out, go ahead, just keep this window open because you'll be looking here for your other options. I personally go to Arathi Highlands, the quests are simple and there are plenty of em, so an easy 5 levels. But since we will be heading to Kalimdor for the remainder of levels 35-58, i would recommend going to Menethil Harbor and taking the boat to Dustwallow Marsh, then fly to Desolace, it'll be more convenient to get the traveling out of the way early.

LEVELS 35-45
We'll be heading to Dustwallow Marsh now, there are tons of quests here and usually no horde, so the questing will be nice and easy here. Be sure to grab every quest, I cannot stress this enough! It makes everything go much faster.

LEVELS 45-50
There are 3 options here. Here's a quick rundown.
Felwood: There are usually a few horde running around, and not many quests to do, but you do have the luxury of being very close to Winterspring, you'll need to go there once you hit level 50. You can always fly to Azshara for more quests.
Azshara: I don't see many people quest here, but I've heard some good things, and again you will be close to Winterspring and Felwood for more quests.
Searing Gorge: Just gotta love all the quests available here. Easy 45-50, I got up to 55 here actually.

LEVELS 50-58
There are many spots you can utilize to be ready to head into outlands.
Winterspring: Easy quests for good xp, if you go here you may find a horde or 2, but they usually don't get in your way. Grab all the quests in Everlook and go crazyy
(You'll have to head back to the Eastern Kingdom for the following spots, but it's worth it.)
Blasted Lands: I suggest finishing up at some other areas and getting as close to 58 as you can before coming here, there are very few quests, but the ones that are here provide plenty of xp.
Burning Steppes: My personal favorite! Tons of quests, no horde, fun environment. I have a blast leveling here. Maybe because i know every quest by heart... Hmmmm...
Western and Eastern Plaguelands: Tons of quests here but there might be some horde to fight off, either way the xp is good.
Un'Goro Crater: One of my favorites, there are usually some horde here, but in my experience i have never had troubles getting the quests done.
All are good spots, it's up to you.

LEVELS 58-65
Head to the blasted lands, from the flight master run to the dark portal. Before entering talk to the Draenei just outside of the portal, grab that quest, then run in and start your questing in Hellfire Peninsula. Grab every quest in Honor Hold and the Temple of Telhamat. Do them all, even if they're green.

LEVELS 65-68
Head west from Hellfire to Zangarmarsh. Start every quest in the Cenarion Refuge and Telredor. Get them done, they all go by really quickly, and the leveling here is fast.

LEVELS 68-70
Get a group of friends around your level or find a level 80 to help you. Head over to Nagrand and do The Ring Of Blood. It's an easy quest that will get you 2 levels fairly quickly.

LEVELS 70-75
Time for northrend. If you don't know how to get there scroll to the bottom of this post. Do everything available in the Borean Tundra. Grab every quest in Valiance keep and from there wander around grabbing everything, do all the quests in Coldarra as well. If you don't get to 75 here, move to Dragonblight for some leveling.

LEVELS 75-80
The final stretch! Head to Sholazar basin, there are tons of quests scattered all over the place, hit up each flight point location for quests then wander around and find more as you go. If you don't hit 80 here, fly to Storm Peaks for some final questing. Also, if you'd like to skip some questing, you can grab a level 80 friend or 2 and head to Zul'Drak to do the Amphitheatre quest chain. Fairly easy 2 levels.

There you have it, you're level 80. Now it's time to get geared, but we'll save that guide for another day. I'll be writing a lot more tutorials on profession leveling as well as gearing your 80, be on the lookout for them.
HOW TO GET FROM LOCATION "A" TO LOCATION "B"

Can't find your way to Kalimdor or The Eastern Kingdom? Don't know how to get to Northrend? Well I'll tell ya how!

From Kalimdor To The Eastern Kingdom: If you're a draenei, take the boat from Azuremyst Isle, Just southwest of the Exodar you will see the dock(a brown rectangle off the shore if you're looking at the map), that's where the boat goes. and head to Auberdine, once there go to the southern docks and take the boat to stormwind. If you're a Night Elf, take the portal in Darnassus(it's just behind the bank) then run up the ramp to the Flight Master. Land in Auberdine and go to the Docks, take the southern most boat and ride to Stormwind! There ya go!

From the Eastern Kingdom to Kalimdor: From any flight path in the Eastern Kingdom fly to Menethil Harbor, take the boat to Dustwallow Marsh and you're there!

Getting to Northrend: Head to the stormwind docks, take the furthest boat to the east. Land in Valiance Keep. Enjoy!

This guide isn't originally created by us we just copied this guide from Molten Wow Forum.

Source: http://forum.molten-wow.com/showthread.php?t=14651

WOTLK Disenchanting Guide 3.3.5 by molten-wow

(Wrath of the Lich King)

This guide is made to help players of Molten get there Enchanting up. This will show you the mats you get form item levels on green and blue and Epic items. I have made this guide to help players that have read my other guide which can be found here Enchanting Guide 1-450. Please comment and rate on what you think of it.

Disenchant is used to extract the magical elementals from items of (Green) all the way to (Epic) in this process it destroys the weapon or armor to give to you the magical essences within. SO DO NOT DISENCHANT ITEMS YOU WISH TO KEEP.

After you disenchant an item, you'll receive a loot box and you can pick up the items you have created by disenchanting. You receive the Disenchant ability when you acquire enchanting.

The type and quantity of materials produced form disenchanting all depends on the items you are disenchanting. It all depends on the Item level and quality. The following general rules can be used:

Dusts usually comes from Green armor (75%) and Green weapons (20%)
Essences usually comes from Green weapons (75%) and Green armor (20%)
Shards come from Blue equipment (97-100%), Epic equipment iLevel 55 or less (100%, 2-4x), and rarely from Green equipment (3-5%)
Crystals come from Epic equipment item Level 56+ (100%) and extremely rarely from Blue equipment (~0.5%)

Dusts and Essences
You will get these form disenchanting Green quality armors or weapons.

  • Skill: 1 - Item Levels 5-15 - (1-3) [Strange Dust] or 1-2 [Lesser Magic Essence]
  • Skill: 25 - Item Levels 16-20 - (2-5) [Strange Dust] or 1-2 [Greater Magic Essence]
  • Skill: 25 - Item Levels 21-25 - (2-5) [Strange Dust] or 1-2 [Lesser Astral Essence]
  • Skill: 50 - Item Levels 26-30 - (1-3) [Soul Dust] or 1-2 [Greater Astral Essence]
  • Skill: 75 - Item Levels 31-35 - (2-5) [Soul Dust] or 1-2 [Lesser Mystic Essence]
  • Skill: 100 - Item Levels 36-40 - (1-3) [Vision Dust] or 1-2 [Greater Mystic Essence]
  • Skill: 125 - Item Levels 41-45 - (2-5) [Vision Dust] or 1-2 [Lesser Nether Essence]
  • Skill: 150 - Item Levels 46-50 - (1-3) [Dream Dust] or 1-2 [Greater Nether Essence]
  • Skill: 175 - Item Levels 51-55 - (2-5) [Dream Dust] or 1-2 [Lesser Eternal Essence]
  • Skill: 200 - Item Levels 56-60 - (1-3) [Illusion Dust] or 1-2 [Greater Eternal Essence]
  • Skill: 225 - Item Levels 61-65 - (2-5) [Illusion Dust] or 2-3 [Greater Eternal Essence]
  • Skill: 225 - Item Levels 80-99 - (1-3) [Arcane Dust] or 1-3 [Lesser Planar Essence]
  • Skill: 275 - Item Levels 100-120 - (2-5) [Arcane Dust] or 1-2 [Greater Planar Essence]
  • Skill: 325 - Item Levels 130-151 - (2-3) [Infinite Dust] or 1-3 [Lesser Cosmic Essence]
  • Skill: 350 - Item Levels 152-200 - (4-7) [Infinite Dust] or 1-2 [Greater Cosmic Essence]

Shards
You will get these form disenchanting Blue quality armor and weapons.

  • Item Levels 16-25 - [Small Glimmering Shard]
  • Item Levels 26-30 - [Large Glimmering Shard]
  • Item Levels 31-35 - [Small Glowing Shard]
  • Item Levels 36-40 - [Large Glowing Shard]
  • Item Levels 41-45 - [Small Radiant Shard]
  • Item Levels 46-50- [Large Radiant Shard]
  • Item Levels 51-55 - [Small Brilliant Shard]
  • Item Levels 55-65 - [Large Brilliant Shard]
  • Item Levels 80-99 - [Small Prismatic Shard]
  • Item Levels 100-120 - [Large Prismatic Shard]
  • Item Levels 130-151 - [Small Dream Shard]
  • Item Levels 152-200 - [Dream Shard]

Crystals
You will get these form disenchanting Epic quality armor or weapons.

Item levels 63-78 - [Nexus Crystal]
Item levels 110-138 - [Void Crystal]
Item levels 200-277 - [Abyss Crystal]

FAQ:
Q: I am find more mats though the items then what it says on guide. Why is that.
A: This is do to the high rates that molten has on some realms. It is nothing to worry about it will just make it easier to level.

Q: This guide is set up for a Blizz-like rate server. Is there any way you can make this guide for other realms to.
A: No I will not this guide can be used for any realm on Molten. The rates on the realms may be up. This guide will get you up to 450 on any of the Molten realms some faster then others.

Q: Do you have a guide set up for helping to level your enchanting.
A: Yes I do it on this post above as I have said before but you can find it here right under with Scarablords Guides.

Q:What we want to see is "Where can we farm the mats" I believe most of us know about this already.
A:The mats are random generated as shown above. You just need to kill level appropriate mobs (or run dungeons) to get the items

Source: http://forum.molten-wow.com/showthread.php?t=100085

Cataclysm Guide PvE Protection Warrior 4.3.4 by molten-wow


Hello friends! My name is Noobert or as some of you may know me, Incarael, from the guild <Care> on Sargeras. I have decided to make a guide showing you the potential of the forever underestimated tank on Molten -- a Protection Warrior. I have been tanking with a Warrior since The Burning Crusade on retail, to Molten's WotLK on Ragnaros and then into Cataclysm on Sargeras and I can tell it is one of my most favorite and exciting classes to play because of how mobile it is at tanking, surviving, and throw out damage. Many other tanks specialize in one aspect, but we specialize in all aspects.


This guide will show you the potential of a Warrior as well as the versatility, abilities, mobility, and power it can bring to a raid. I consider this Tank to be one of the best available in World of Warcraft, but as I have said -- due to bugs on Molten this class, is forever underplayed and underestimated. Hopefully this guide will show you otherwise and maybe create a few more Protection Warriors out there who share my love for this class.



  •             Talent Tree
  •             Glyphs
  •             Stat Priority
  •             Gemming and Enchanting
  •             Reforging
  •             Rotation
  •             Combat Table Coverage (CTC)
  •             BiS List - Non-Donor, Donor, and End Game
  •             Professions
  •             Macros
  •             Skill Knowledge
  •             Credits




This is the talent tree I currently use. I will explain everything below.


<The url will update when the site works>.


Due to the recent fixes Molten implemented for the MiT Tournament, they have fixed a few talents enabling the use of them again.


Incite 3/3 was taken to enable faster killing of Alysrazor Hatchlings in Heroic mode.

Shield Specialization 3/3 was taken after the fix to obtain maximized rage generation.

Blood and Thunder 2/2 in combination with Thunderstruck 2/2 was taken for Ragnaros' Molten Elementals.

Impending Victory 2/2 dropped for maximizing of Incite and Shield Specialization in Heroic encounters.

Deep Wounds 1/3 taken over Blood Craze 1/3 for a bit of extra damage on Voracious Hatchlings.


<The url will update when the site works>.


The only difference from the above and here is Deep Wounds 1/3 was dropped for Blood Craze 1/3 for an extra boost of health regeneration. You can rotate more talents from Incite (dropping to 2/3) and War Academy (2/3) if you do not need damage, to other talents such as Blood Craze 3/3.




<The url will update when the site works>.


As you can see I have chosen to take more damage output but you can maximize damage output or rotate in the health regeneration from Blood Craze. This is a talent specialization based around regeneration and kiting. An example would be on the Spine of Deathwing, Madness of Deathwing and Ragnaros, where you can slow the Corrupted Bloods as well as the Molten Elementals making the kiting and slowing process much smoother.




Prime Glyphs:

Glyph of Shield Slam

Glyph of Revenge

Glyph of Devastate


Major Glyphs:

Glyph of Shockwave

Glyph of Cleaving

Glyph of Thunderclap


Minor Glyphs:

Glyph of Command

Glyph of Battle

Glyph of Demoralizing Shout




This section will explain and show you the stat priority you will aim for as a Protection Warrior.


Mastery > Parry > Dodge > Stamina > Hit/Expertise


The reason you wish for this priority is so your damage intake is smooth with no spiking and you can mitigate as much damage as possible, since stamina soaking is not as effective in 4.3 -- it will be explained further in the Combat Table Coverage section below. Protection Warrior Guide Cataclysm


Meta Gem:

Eternal Shadowspirit Diamond (81 Stamina and 1% Shield Block Value)


Other Possibilities:

Effulgent Shadowspirit Diamond (81 Stamina and Reduce Spell Damage Taken by 2%) - I highly recommend this for heavy magic damage fights like Alysrazor.

Austere Shadowspirit Diamond (81 Stamina and 2% Increased Armor Value from Items)


Pre-Dragon Soul Gems:

Red - Fine Ember Topaz (20 Parry Rating and 20 Mastery Rating)

Yellow - Fractured Amberjewel (40 Mastery Rating)

Blue - Puissant Dream Emerald (20 Mastery Rating and 30 Stamina)


Other Possibilities:

Red - Defender's Demonseye (20 Parry Rating and 30 Stamina)

Yellow - Regal Dream Emerald (20 Dodge Rating and 37 Stamina)

Blue - Defender's Demonseye (20 Parry Rating and 30 Stamina)


Dragon Soul Gems:

Red - Fine Lava Coral (25 Parry Rating and 25 Mastery Rating)

Yellow - Fractured Lightstone (50 Mastery Rating)

Blue - Puissant Elven Peridot (25 Mastery Rating and 37 Stamina)


Other Possibilities:

Red - Stalwart Lava Coral (25 Parry Rating and 25 Dodge Rating) ** NOTE: The lesser version was removed from the game **

Yellow - Regal Elven Peridot (25 Dodge Rating and 37 Stamina)

Blue - Defender's Shadow Spinel (25 Parry Rating and 37 Stamina)



Enchants:

Head - Arcanum of the Earthen Ring (90 Stamina and 35 Dodge Rating)

Shoulders - Greater Inscription of Unbreakable Quartz (75 Stamina and 25 Dodge Rating)

Chest - Enchant Chest - Peerless Stats (20 Stats)

Back - Enchant Cloak - Protection (250 Armor)

Wrist - Enchant Bracer - Major Stamina (40 Stamina)

Gloves - Enchant Gloves - Greater Mastery (65 Mastery Rating)

Belt - Ebonsteel Belt Buckle (Extra Socket)

Legs - Drakehide Leg Armor (145 Stamina and 55 Dodge Rating)

Feet - Enchant Boots - Lavawalker (35 Mastery and Movement Speed Increase) OR Enchant Boots - Mastery (50 Mastery) OR Enchant Boots - Earthen Vitality (30 Stamina and Movement Speed Increase)

Weapon - Enchant Weapon - Windwalk (Sometimes increase Dodge Rating and Movement Speed)

Shield - Enchant Shield - Mastery (50 Mastery Rating)


There are two possibilities of your reforging, Mastery or balancing out your Parry/Dodge Rating. Mastery is more valuable to you and should always be chosen first as it gives more CTC to you as a tank than Parry or Dodge ever will. Mastery helps smooth over the damage you will take from each hit so you do not take spike damage like Death Knights or Feral Druids.




This topic will discuss the skill priority for rotations, enabling you to maintain the highest level of threat. One point of advice I can give you though is - learn the capabilities of your tank and learn how many cooldowns you will need to survive. Do not EVER use all of your cooldowns at once as it leaves you completely unable to survive should the time arise where you need it most.


Single Target Threat Generation:

Heroic Leap/Charge > Shield Slam > Devastate x3 > Revenge > Shockwave > Thunderclap/Demoralizing Shout.


Queue up Heroic Strike if you are not rage starved.


Area of Effect Threat Generation:

Heroic Leap/Charge > Rend one target > Thunderclap > Shockwave > Demoralizing Shout.


Queue up Cleave if you are not rage starved.


** IMPORTANT NOTE ** If you having trouble with threat, use Vigilance on the highest damaging player in your raid or the opposing tank as it will enable you to refresh your taunt with each hit he or she takes. Another way to use Vigilance is if your taunt is down, a newly spawned mob is running to a player - you can throw Vigilance on that target, taunt it off, and put it back onto another target if required.


Combat Table Coverage, otherwise known as CTC, is how close a tank is to becoming unhittable. The goal is to make sure every hit is either an inherent dodge (every character has 5% dodge chance, regardless of class or spec), dodge, parry, and block. After everything is taken into account, armor comes last further mitigating the overall damage you will take.


All tanks in Cataclysm should aim for 102.4% CTC because with each level ahead of you the bosses are they gain 0.8% chance to hit you. All raid bosses have three levels on you meaning they will have a total of (0.8 x 3) 2.4% hit chance on you. 100% + 2.4% = 102.4% total CTC needed to become almost completely unhittable.


CTC = 5 [5% Inherent Dodge] + (Your Dodge Rating) + (Your Parry Rating) + (Your Block Rating)


Credit goes to Wolololol for the CTC breakdown.


Non-Donor BiS List:

Head - Baleroc Heroic - Helm of Blazing Glory

Neck - Crystallized Firestone - Firebound Gorget

Shoulders - Majordomo Staghelm Heroic - Shoulderguards of the Molten Giant

Chest - Alysrazor Heroic - Chestguard of the Molten Giant

Back - Avengers of Hyjal Reputation - Durable Flamewrath Greatcloak

Wrist - Majordomo Staghelm Heroic - Bracers of the Fiery Path

Gloves - Baleroc - Handguards of the Molten Giant

Belt - Shannox Heroic - Uncrushable Belt of Fury

Legs - Shannox Heroic - Legguards of the Molten Giant

Feet - Blacksmith Crafted - Mirrored Boots

Weapon - Beth'tilac Heroic - Mandible of Beth'tilac

Shield - Baleroc Heroic - Shard of Torment

Ranged Weapon - Crystallized Firestone - Deflecting Star

Ring #1 - Avengers of Hyjal Reputation - Adamantine Signet of the Avengers

Ring #2 - Justice Point Vendor - Deflecting Brimstone Band

Trinket #1 - Beth'tilac Heroic - Spidersilk Spindle

Trinket #2 - Crystallized Firestone - Scales of Life


** If you are looking for a Normal Mode BiS - All of the items above are currently best-in-slot normal but there are other variants that can be just as good or better depending on the stats you need.


Trinkets are based off of your own preference, the current best ones available in normal mode are:

Spidersilk Spindle from Beth'tilac.

Stay of Execution from Avengers of Hyjal reputation.

Scales of Life from Firelands Trash.


Donor BiS List:

Head - Colossal Dragonplate Faceguard

Neck - Guardspike Choker *

Shoulders - Colossal Dragonplate Shoulderguards

Chest - Colossal Dragonplate Chestguard

Back - Indefatigable Greatcloak *

Wrist - Graveheart Bracers

Gloves - Colossal Dragonplate Handguards

Belt - Goriona's Collar

Legs - Colossal Dragonplate Legguards

Feet - Stillheart Warboots

Weapon - Mandible of Beth'tilac ** NOTE: This can only be obtained from Beth'tilac **

Shield - Blackhorn's Mighty Bulwark

Ranged Weapon - Unexpected Backup

Ring #1 - Hardheart Ring

Ring #2 - Signet of the Resolute *

Trinket #1 - Soulshifter Vortex

Trinket #2 - Indomitable Pride


* These items linked from WoWHead are the normal level of stats as there are no raid finder levels listed, check the coin shop for the correct stats.


End-Game BiS List:

Head - Colossal Dragonplate Faceguard

Neck - Guardspike Choker *

Shoulders - Colossal Dragonplate Shoulderguards

Chest - Colossal Dragonplate Chestguard

Back - Indefatigable Greatcloak *

Wrist - Graveheart Bracers

Gloves - Colossal Dragonplate Handguards

Belt - Goriona's Collar

Legs - Foundations of Courage * OR Colossal Dragonplate Legguards

Feet - Stillheart Warboots

Weapon - Souldrinker

Shield - Blackhorn's Mighty Bulwark

Ranged Weapon - Unexpected Backup

Ring #1 - Hardheart Ring

Ring #2 - Signet of the Resolute *

Trinket #1 - Soulshifter Vortex

Trinket #2 - Resolve of Undying


On a high magic damage fight you can use the trinkets:

Soulshifter Vortex and the Indomitable Pride.


** Note ** All of the above items are Heroic quality except the noted above with a * above.


* These items linked from WoWHead are the normal level of stats as there are no Heroic levels listed.


These are the benefits to our class, choose which one you think is the most beneficial to you.


Alchemy - 80 Strength but this is not very useful to us.

Blacksmithing - Two extra gem sockets.

Enchanting - Two ring enchants equalling a total of 120 stamina.

Engineering - Grounded Plasma Shield (Absorbs 16200 to 19800 Damage - 5 Minute Cooldown), Quickflip Deflection Plates (1500 armor for 12 seconds - 1 Minute Cooldown), Spinal Healing Injector (27K to 30K Healing to Yourself - Shares Cooldown with Potions), or Synapse Springs (480 of your highest priority stat - 1 Minute Cooldown).

Herbalism - 480 Haste for 20 seconds, 2 Minute Cooldown.

Inscription - 195 Stamina, 25 Dodge Rating

Jewelcrafting - 27 (or 41 Stamina) stats per gem, maximum of three gems, which equals 81 bonus stats or 123 Stamina.

Leatherworking - 192 Stamina to Bracers.

Mining - 120 Stamina.

Skinning - 80 Critical Strike Rating.

Tailoring - 800 Attack Power for 15 seconds.


Personally, I would choose hard stat bonuses such as Jewelcrafting, and Blacksmithing. Since Shoulder Enchants are currently bugged on Molten, you can even take Inscription to cover the loss of the enchant that most people suffer.




These are just some macros I have developed to help increase my ability as a tank. There are many more out there, but these are just the ones I use.


#showtooltip

/cast [@mouseover] Vigilance

If you mouse over a player in-game or on raid frames and hit this macro, it will put Vigilance on that target.


#showtooltip

/cast [@targetoftarget] Intervene

This macro will Intervene the target of the player, or the mob you are targeting.


#showtooltip

/cast [target=focus] Intervene

This enables you to have more Intervene macros.


/script SetCVar ("cameraDistancemax" ,50)

This is the max camera distance macro and it will help you be more aware of what is going on around you as well as help position the boss correctly.


/script RepopMe()

If you ever get stuck falling the world or unable to release - use this macro. It will save your unstuck on the website to enable you to hunt more pets efficiently.


Every skill in the Warrior spellbook is useful, even right down to the most unused talents. Do not forget to go through your book and read the use of every skill as it will improve your ability to play a Protection Warrior ten fold.


Concussion Blow - 5 Second Stun with high damage output. It can be used to stun mobs that need to be delayed from casting (if stunnable) as well as stopping mobs like Alysrazor's Initiates from igniting her.


Devastate - High threat attack, applies or refreshes Sunder Armor and a low rage cost.


Revenge - Usable after a successful block, parry, or dodge costing only 5 Rage and hitting two targets (if specced).


Shield Block - Shield Block increases the chance to block by 25% for 10 seconds, and if specced into - reduces the magic damage taken by 20% for 6 seconds.


Intervene - Friendly version of charge and if used on somebody, it will reduce their total threat by 10% as well as allow you to take one attack for them.


Shield Slam - Huge threat generation ability as well as dispels one magic effect on the target.


Last Stand - This will increase your health pool by 30% for 20 seconds.


Shield Wall - This skill reduces the damage you take by 40% for 12 seconds. Once you obtain Tier 13, this will also effect the entire raid.


Shockwave - Frontal Area of Effect stun for 4 seconds.


Rallying Cry - Increases the raid members health by 20% for 10 seconds.


Victory Rush - Heals 24% of your current health (or if specced into with a proc 10% of your total health).


Pummel - This is our only hard interrupt, use it wisely.


Inner Rage - Many people forget about this skill, but it helps with area of effect tanking as well as single target tanking if used on cooldown.


Enraged Regeneration - Heals 36% of your total health over 10 seconds. Combine this with Last Stand or Rallying Cry for an even greater effect.


Thunderclap - The highest Area of Effect generation skill and in Dragon Soul it will save your life on Spine/Madness of Deathwing as it reduces time between attacks by 20% for all mobs under its effect.


This completes the guide. Thank you for reading and I hope you will learn as much as I did while making this guide.


If you are going to learn anything from this guide, remember that a tank is only as good as the player controlling it. If you want to tank, you have to strive to be the best available because you control the raid and if you are unable to maneuver, adapt, etc. you will be unable to progress.


I hope you enjoyed the guide and I hope you enjoy reading it as much as I did typing it. If you have any questions, comments, etc. I will happily answer them as I see them.


Noobert


Originally, Wolololol refused to create my banners and this is what I had come up with. I feel I am an amazing artist.


Credit goes to..
Wolololol for taking pity on me and making the Banners and Headers again and my guildies on <Care>for the support and dedication to make me a better player and person.


Check out the other guides written by myself, and members of Care!

[Guide] 4.3 Protection Paladin

[Guide] 4.3 Holy Priest

[Guide] 4.3 Elemental Shaman

[Guide] 4.3 Shadow Priest

[Guide] 4.3 Survival Hunter


This guide isn't made originally from us this is just copied from Molten Wow Forum.

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